Although slow firing speed and the size of the lasers is very narrow when compared to other ion lasers, they are able to penetrate enemies like the plasma and proton laser, hence the name of the weapon. Blue spheres of light emerge lancer from the Fairy, which immediately shoots piercing lasers that resemble "arrows of light". Milky Laser: The laser that the Fairy uses is very similar to the Ixion in Raiden Fighters Jet.Usable only by the Fighting Thunder Mk-II and takes 7 pickups to fully upgraded. The weakness is that requires more powerups to maximize (7 pickups instead of the usual 5). Vulcan Cannon (Mk-II): Similar in appearance to the default ship but more powerful when fully powered up.Usable only by the Fairy and takes 5 pickups to fully upgraded. Vulcan Cannon (Fairy): Cyan-colored instead of usual yellow with a narrower spread to the bullets and a slightly decreased damage given per shot.These powerups are unique to the Xbox 360 version of the game and are made available by downloading two special ships: the Fairy and the Fighting Thunder Mk-II (the ship from the old Raiden games). Usable only by the default ship and takes 5 pickups to fully upgraded. One of two weapons that can be assigned to the purple crystal at the start of the game. Acquired purple power-ups will increase the width and brightness of the beam, as well as the damage rate. The beams can be focused by shaking the joystick to the left and right very quickly while holding down the shot button. Proton Laser (ME-02): Altered from its original incarnation in Raiden III, it appears as new three narrow purple beams with green outlines that swing markedly (up to about 45 degrees) with lateral ship movement.The default ship takes 5 pickups to fully upgraded and Fighting Thunder Mk-II takes 7 pickups to fully upgraded. Usable by both the default ship and the Fighting Thunder Mk-II. Should the target be destroyed, the beam straightens out and the process repeats for a new target. The beam will damage any enemies that happen to be a catch in its path to the current target. Once the beam strikes a target it will lock on and curve to stay on target. Appears as a narrow purple beam that can swing in an arc pattern from left or right. Plasma Laser (ME-02 and Mk-II): The returns of "toothpaste" plasma laser from Raiden II and Raiden DX.The default ship takes 5 pickups and Fighting Thunder Mk-II takes 7 pickups to fully upgraded. Upgrades Ion Laser will increase the width of the beam and presumably the damage rate. Ion Laser (ME-02 and Mk-II): A traditional narrow weapon, appearing as a single continuous forward-facing blue laser lateral ship movement makes it swerve very slightly.Usable only by default ship and takes 5 pickups to fully upgraded. Upgrades Vulcan Cannon will increase the spread of the number of bullets. Vulcan Cannon (ME-02): A traditional spread weapon that shoots streams of 2, 3, or 4 small yellow bullets in 3, 5, or 7 directions (including straight ahead).The weapons, bombs, and bonus items like fairies in Raiden III are retained and work the same as before in this game.Ī screenshot of all the Main shots avalible At the beginning of the game or after death, the default weapon is a Vulcan Cannon (see below), a marked increase of firepower over the one-way Vulcan of the previous Raiden games, no secondary weapon (but you can collect secondary weapon at the rest of playthrough) and default three bombs (the number of bombs can be altered as a game option). In addition, there are bombs that fill more or less the whole screen, harming enemies and dissolving all enemy shots. All weapons have a power level, which increases by collecting different individual powerups. Weapons For additional information, see Weapons (Raiden IV)Īs with previous Raiden titles, the ship fires simultaneously with two weapons: the main weapon and the sub-weapon. Multipliers are given (up to ×5.0) for destroying enemies that just appeared on screen the faster that players destroy enemies, the higher the bonuses. The Flash Shot System, first introduced in Raiden III, returns in IV. The player faces many enemies, powerful stages, and fearless bosses. In later stages, the game progresses through a vast cityscape, into the sky, and finally onward to space. The gameplay of Raiden IV is basically identical to its prior installments, although its stage design is different than Raiden III, it is exactly the same as Raiden II, as the player starts from in-land, over the farms.